so ive been extracting every possible map you can from mudbox to test them all out.
obviously 32 bit is best ie no banding and contour lines but the black areas (i know there not really black!) are affecting the displacement (max and vray) ive tried bringing them in as hdri and bitmap but its not working properly…
so what do i need to do to get the "black areas’ in my EXR files to not affect the displacement in vray? do i need to do something in mudbox? max? or alter them in photoshop?
thanks!
debneyink