Title: The Marauder
Name: Casper Thomsen
Software: 3ds max, Photoshop, VRay
Submitted: 4th July 2011
A school project I just finished based on the Marauder unit from Blizzard’s Starcraft 2. The entire project took around 2½ with around 3-5 hours of work a day(also writing an report besides it)
The entire model is modelled with edge pulling and some modifiers like shell and turbosmooth. Base materials were created and rendered with V-Ray and then heavily modified in photoshop where I also added some of the decals and scratches.
I hope you like it.