The Journey Begins Challenge (3D) Entry: Nicolau Tudor


#8

actually there will be only a small skeleton of the phoenix that will control a pf source that will generate the flames that ill construct so that shell burn baby burn! well actually ill have a hard time with the map or sumthin. i’ll certainly have problems with SUMTHING ! cheers and good luck to you to


#9

i’ve made i decision i hope will last some time more that 20 hours like the last time.this is a “final” layout sketch :smiley: well i wanna stick with this one :smiley:


#10

finally got the hand and armot general form done.i still have to think all the textures 100% and all the photoshop patters and such but another step forward .maybe in another month or two i’ll go to modelling


#11

sketchiz sketchiz sketchiz… as Dory freudically says: "Just keep swiming , just keep swiming … "


#12

is there SOMEBODY that plz can tell me how to track certain threads , i found the option once but i completely forgot and i dont use these forums very often… plz?


#13

Hi! You can find it on the top of the thread under thread tools/subscribe. Another thing which is good is to put a link to your own thread in your signature - that way people will find you easier.

You got some really nice sketches here - I like the flow in the lines and the last layout sketch looks really good. It’s going to be fun to see them in 3d - good luck!


#14

at last. i love drawing but this is enough i wanna make some polyz shake their bellyz like a belly dancer… ? … well…


#15

just for the fun of it :slight_smile:


#16

Nice sketches. I’m waiting for the 3d models.

:thumbsup:

BAFTA MULTA


#17

mersi mult , but i have some bih issues with “my 3d models” beacuse the main character is made from particles :twisted: and i could start with the architecture i just finished but it’s size depends on how big and detailed i make the character , so i can see aproximately how detailed am i “allowed” to make my architecture so i wont end up making tons & tons of details like i usally do and the see that i takes up like 34 hours of rendering and there’s nothing visible… so i have some problems :slight_smile: but i’ll get over them :slight_smile:


#18

Nice start :thumbsup:

I`m looking forward to see your progress :cool: good luck and have fun :bounce:


#19

Hi, I left an answer in my thread about the linking but I think I misunderstood your question - you can add the link in your control panel, under edit signature.

Last sketches are very cool - maybe it’s time for some polys now? :slight_smile:


#20

Although I do want to see poly models, the sketching and layout phase is probably the most important part of creating artwork. I should have spent more time there too, I really think it will show in your work. Particle based character? How’s that going to work out? I have never seen a character made entirely of particles, but it sounds really interesting!


#21

Hey Nicolau,

I agree with womball, I think the sketch and layout of your scene is very important , at least for me. Once your sketch is fairly solid you know what you have to concentrate on when modeling . With that said sometimes when modeling ideas just sort of happen .

I like your sketches as I like architecture modeling in general so I am sure I will like what you come up with . Good luck.


#22

Hi, Nicolau!

I find your sketches very interesting and surely your artwork will look awesome when it is finished.

Keep on the good work and good luck to you!

fer


#23

Very nice conceptual drawings and element designs. Has a flowing quality to it, which I jope you can translate into the final composition. Good journey!

This merciless journey:

http://forums.cgsociety.org/showthread.php?p=3451933#post3451933


#24

Interesting idea!
sper sa iasa cum vrei:) bafta!


#25

hello…well great desings u have here…sketching abilittties are very cool man!

cant wait to see this on 3d …going to rock for sure…:applause:


#26

I like your concept a lot, and its gonna look cool in 3D. Your skechts reminds me a bit about Night elves. Im looking forward to a update.

Keep it up


#27

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