the JAWS effect


#21

You know its always great having you around mate,massive asset to the team,thanks for the info,i should have said something but you know me!

Biggest thanks

and yeah its gonna be hard work, but a lot of fun!

daz


#22

Hi Darran,

Finally tracked you down.

Sign me up for the storyboards and the sky matte if that hasn’t gone yet.

Cheers buddy, talk soon
Herms


#23

Will have somthing to post on the shark tomorrow night.


#24

Well i have some good news also,on our little team is now two extra special members of theJaws effect crew!

Chris and Monique Fallows they are world renown Great White Shark experts,and they put me in touch with the Natal Shark Board which sent me those fantastic close up pictures of the Great Whites.

Here is some of their work

[ul]
[li] DISCOVERY CHANNEL: Air jaws 1&2[/li][li] THE BBC: Planet Earth: Great White Shark segment[/li][li] National geographic: JAWS 25 year anniversary[/li][li] 60 minutes with Bob Simon[/li][/ul]Their cool website is : http://www.apexpredators.com

Now i gave Airflow my copy of Air Jaws 1&2,so now we have the experts on hand,as i have asked them to help the artists build and animate Bruce,and anything else Great White Related.

So i hope this gives us all a boost and creativity sharp.

so i will be posting there emails and thoughts on our project.

Now im going to get back to the script,will be posting soon.

dazz

Ps, Herman your portfolio is amazing,the storyboards are yours, so is the sky!

Better get my busker browns in gear before they get kicked!


#25

Hi Airflow great news,cant wait!

Great news above, hey!


#26

First post on the shark.

Got a ways to go yet tho.


#27

Dazza, cheers for that info.

Just been looking at those Air jaws 1 & 2 DVD you gave us, very handy. I’ve been studying them for a while today. Will be watching them on a regular basis. Hopefully I will watch it that much I will start acting like a greatwhite =P

Can’t wait to get animating.

Also, if there is any props and such you need modelling or texturing, please let me know!

Airflow, great start on the shark. A way to go indeed, but this will surely look fantastic in the end. Keep up the good work!


#28

Airflow a nice beginning,can you up the same picture without the water background please.

Id love to see just a mudbox white or clay colour on the fish! if it is mudbox yet, or still inside max?

Nice,keep going

dazz


#29

A big one to model is the famous bell buoy that chrissy holds onto in the famous first attack in jaws.

but i dont have a great pic.

its small but its there.

Have a go or please read my note below!

Its gonna be in the script.

Devour Air Jaws its amazing,and just up our street,remember im gonna be sending apexpredators you work for feedback,so it sounds like your in a feeding frenzy!

DONT do the modeling if its gonna interrupt your game,i need your best game for animation,so id rather you study,study,study!

Good …Keep it up!

Have a think,dont overstretch !

Let me know,we are not going to rush,lets play a long game,less mistakes.

thanks

dazz


#30

Cheers, I’ll get ahold of the movie soon as possible and try and find some good references to work from. Before the shark model is done, I will create a rig to practice with for movement.

I’ll keep you updated soon as I’ve got to that point, will give you some test movements.


#31

When the shark is done all starting rigging it… just email it to leeanthonythompson@gmail


#32

Yeah Its still in max, I can do just standard clay renders from here on in, what I usually do is match an image, hence the lights. It helps with forms.
As for the rigging, I think its not gonna be a straight forward thing.
There is not going to be one shark rig. We will be doing this like they do in production so we will prolly have 3 different rigs. One for standard under water movement, one for close up biting and rolling and one for collision and dynamics. So the first would be the simplest to rig, the other two would be far more difficult. I have worked out some ideas for the floating upper jaw but stuff needs to be tested out first. The collison will only come from propper muscle dynamics and should be the last thing we tackle in the rigging pipe as it could get pretty heavy with that amount of muscle to give a realistic effect.
As for whats out there for max, three 3rd party muscle solutions (skinfx, ACT and Hercules), and two solutions I can do in 3dsmax itself for dynamic soft bodies/muscle sim. In Maya there is the standard muscles and one other 3rd party tool.
For the initial test were going to just have the biting motion and jaw articulation.
Anthony, Ive seen you can do standard maya muscle sim, it would be cool to see some tests of somthing more refined, a fish skeleton and some dense muscle strands on one side with some sudden and slight motions. It will give us a benchmark to try and pass with other solutions. The rest of the rigging will come after the proof of concept.
But thats getting a bit ahead of us, the plan is to have a proof of concept for the shark bite.
If thats good and the look dev on the beastie is good we go ahead with the rest of the project, as it would be done if this was a film production.
Ill have a base mesh for the animatic by tomorrow.


#33

Hows this for a harpoon


#34

Hi Lee,i always thought that Quints shipmate,that old man ,was like Blades mate Whistler,he made all of Quints weapons on a cnc lathe machine somwhere in quints workshop,I had a go at the bolt a while ago and only got one end done,now if you add my end to your tips,i think we are only going to have to tweak.

So i know you have maya so i am going to send you my half ,but also my great white shark.You can place it and i think it will give your brain some thinking action when it comes to rigging Bruce.

You also might see how my heart rules my head when it comes to modeling.

And thinking about your tip end,we need it for Airflow when he starts to ultra detail,as the bolt would leave its mark on the sharks skin and exposed flesh on impact.

Expect a email,i`m doing it now.

regards

Dazz


#35

Nice start on the harpoon tips, if you look at the pics you will see that here is only one symetrical tip, the other two have thinner longer lower blades, and it looks like the shaft is welded to the blade, so its more like two components instead of one smooth one.
If your any good ay uving, it be great to have them unwrapped when your done. Its gonna be easier now as the should be seperate blades.

the last ones are replicas and I think the lower blades should be much longer.

some other stuff I found


#36

Lil update


#37

“But I’m telling you, and I’m telling everybody at this table that that’s a shark! And I know what a shark looks like, because I’ve seen one up close.” (Martin Brody Jaws 2)

Think the quote stands for me.

You` ve been studying!

Ps, its the only one of a few quotes in Jaws 2 i like,dont ask me about 3 or 4!

I`d only roll my eyes like a Great White.

dazz


#38

Thanks for the feed back I changed the harpoon I hope this looks better all unwrap it and try to texture it later.


#39

Hi AnthonyThompson,

I’ve been studying the Harpoon’s based from the references of the Movie and the Display.
It appears that the one in the Display differs from the movie’s one, I don’t know why. Perhaps they lost them and used similar ones.

I’ve done a few sketches based on them both, I hope this helps.

Judging from what I’ve been looking at, the bottom Harpoon is what you want to mimmic.

Please stay away from smoothing the mesh because it makes the edges seem soft, we want hard edges.

The harpoon should be constructed in 4 parts I think.

  • Body
  • Ring
  • Spikey thing
  • Spikey thing that pops out.

#40

Well done Shipmate!,

Anthony i could not see the hole where the rope is tied onto the harpoon,that goes to the barrel,good little diagram MJK,hope the aquarium visit went well,try not to use the flash on the camera or you`ll have the inferior Deep Blue Seaon your hands,the dont like it.ask the divers at the begining of Jaws 2!
now some jaws news on THE SHARK IS NOT WORKING doc just had its premiere in usa.

http://www.aintitcool.com/node/41020

And im sorry that this is late but also cool reference.Monterey Bay had the first Great White Shark in its Huge aquarium in America, since 2006 until its released it resided there.Now also it had a live feed camera beaming pictures of the White that i had on the top right hand corner as i built my model GWS>Every 3 mins it would swim past the camera ,one way, then the other.
They are waiting on another,and they have archive footage on the site(MJK)

http://www.montereybayaquarium.org/whiteshark/

Dazz out