Alright Everyone here is My FINAL POST!!
I acidentally named my WIP post, so here is my offical one,
My WIP post is: http://forums.cgsociety.org/showthread.php?t=382711 -->(and is
calledHARDCORE MODELING-Vitruvian man, John Conelea)
Here is my Final image, Hope you Enjoy!
I modeled this piece in a about a 25-30 hours. I modeled the base mesh in Softimage Xsi 5, and then brought it into Zbrush for high poly detailing. After creating a displacement map, I brought everything into Modo, and rendered it with GI and Micro poly displacement. I really enjoyed doing this Hardcore modeling challenge, and learned alot. Thanks Robert Ortiz+CGTalk!!

Here are all the links to the other images:
High res image: http://i17.photobucket.com/albums/b59/plethora3d/highres.jpg
z brush detail: http://i17.photobucket.com/albums/b59/plethora3d/zbrush.jpg
front: http://i17.photobucket.com/albums/b59/plethora3d/front.jpg
back: http://i17.photobucket.com/albums/b59/plethora3d/back.jpg
side®: http://i17.photobucket.com/albums/b59/plethora3d/sider.jpg
side(l): http://i17.photobucket.com/albums/b59/plethora3d/sidel.jpg
top view: http://i17.photobucket.com/albums/b59/plethora3d/top.jpg
bottom: http://i17.photobucket.com/albums/b59/plethora3d/bottom.jpg