THE HARDCORE MODELING MINI-CHALLENGE #2! Big Ben


#41

Funny contest. I will join.

Here is a little test I did.

It’s Ben’s clock… :stuck_out_tongue:


#42

I’m not saying that I’ll have a go at this, but those who do might find this usefull

http://www.parliament.uk/documents/upload/G11.pdf

especially pages 9/10


#43

It will be simply amazing to see all the works poster. And it will be a good opportunity to download reference material for a newbie like me :slight_smile:
A question for SanderWit, can I have some hints about the central decoration of the clock ?
Are other parts extruded spline ?

Good Work to all the Masters and hope to see soon a lot of posts :slight_smile:

Jojo


#44

I will throw my hat into the ring…
Count me in. :slight_smile:


#45

yello :smiley: here is my progress report … didnt render cause i kina suck at it


#46

Create only one peace of it, than duplicate it 8 times and rotate it around the centre of the clock. It isn’t that hard. Same with most other things in the clock: just create one and duplicate it 12 or 60 times around the centre.
I use Blender.

Good luck to you all!


#47

If you do it properly there’s still a lot of work. Sure, you could just clone elements around, but a professional model would have it all on a single mesh, with welded vertexes so there’s just 1 element. And doing all that can take a surprising ammount of time. I think the guys who came up with the theme knew what they were doing… :slight_smile:


#48

why would a pro make it one mesh? wouldnt that make it hard to apply changes? just askin, wat are the advantages?


#49

This is what I have so far… Im pretty new at Wings3d…I dont got much experience


#50

This challenge looks great!

I’m in!

[]s
carlos


#51

i will try to participate in this modeling challenge…
have so far only this, but will try to keep it up

tri count : 45000


#52

sirpetr: Don’t be so modest. You’re off to a great start! I especially like the windows on the bottom, the decorations look great.

One thing, please keep posting your progress on a separate thread, and not in this main one. I promise to subscribe and follow it and try and offer some criticism and tips :thumbsup:


#53

great work sander, good to see u promote blender in here.

can u give me an adress of that media colledge in amsterdam , never heard of it.


#54

Can anyone comment on this, what would be the benefit?

Personaly id weld everything, not cause im pro… its just what i do.


#55

No offense to anyone (including you, nighttrain), but I fail to understand where welding all the verts come into play.

I think the only reason why someone might want to have that effect is to smoothly blend two shapes together in the mesh with a nice beveled appearence where the shapes intersect (as you would need to have it as one clean mesh with welded verts to accomplish this cleanly). But other then that, if the object calls for hard edges, I would not waste my time as a modeller concerning myself with wedling verts… In game development (many moons ago), we had to do just that (weld all verts) for the simple reason that engines back then used vertex lighting. But nowawdays, this isn’t necessary. Especially seeing how this project is not geared towardes videogame modelling, it is rather pointless (unless as mentioned above, you need beveled edges).

Cheers,

NRG


#56

Here is the thread for my progress on the Big Ben project…


#57

I’m not joining in but I couldn’t help but poke me head in here as I have modeled the tower of London and the parlement buildings years ago for the sequal to Peter Pan called Return to Never Land. Lots of fun.


#58

I’ll give it a shot, but I’d be one week late. As it is, I can probably only do the clock face. Hopefully this challenge would help me be a more efficient modeler :slight_smile:


#59

As a newbie I really liked a lot to try to model the clock face detail.
I learned a lot about simmetry, replicating objects and it was really funny :slight_smile:
I envy all guys that are pro in 3d (I only have time at night after work for modelling :frowning:

Dont’ know If I will succeed in finishing before deadline heere the link to my thread


#60

Hello guys and girls, i tried to participate with the best of my knowledges at this contest with short deadline and lot of difficulties. I begin it maybe too late, but that was fun :bounce:.

I have started the project with XSI to try to learn it, but the difficulty was to high and i was searching too much to do something that could took me 2 min in 3dsmax so i switched of program will the process.

I didn’t count the time but its about 10 hours for this little part :D. I’ll try to finish it on my own, i think its a good personnal challenge and it can have a place in my future demoreel.

ok here is the link to my thread http://forums.cgsociety.org/showthread.php?t=365859

I’ll post some wireframe shot later. And i don’t think that a side view could be interesting :wink:

600x800 pictures (clic on the picture for a larger version 1200x1600)

I’ll try to be in time for the next challenge.
Cheer to all people who had participated to this challenge, u have all done nice work! :applause::applause:

Sorry for my english :smiley:

Later !!!