I think there is a room for this forum for people who wish to practice the Fundamentals of art.
Things like drawing heads, hands, and people in poses etc.
One of the biggest fundamentals in animation is the ability to do a decent animation timing ball.
I did some research and here are some exercises I found that might be cool to practice animation timing.
Ok here is the mini challenge:
The rules are simple:
Do 1 animations of each of the following subjects:
- Wrecking Ball destroying a wall.>>IMAGE<<
- Cannon shooting a cannon ball.>>IMAGE<<
- Car taking a tight turn fast.>>IMAGE<<
If you cant post an animation, post a link to an image sequence.
Also please don’t use any hard body dynamics engines!
Key framed entries only. NEW!
There is no dateline so, post your results on this thread and we will comment on it.
After the dateline, post anyway. This thread is a practice thread for the fundamentals of timing.
The winner of the best drawing will get a NO-PRIZE on the mail.
Have fun, and lets start the road to learn to animate well.
If there is enough interest in this exercice I’ll post the objects pictured above.