wow!
if this kind of superior skill flourishes, live actors will be in deep trouble.
congrats, great job!
i’m a cg newcomer, and inspirations like this puts me in hyper mode to jumpstart my skill development and come up with something like this.
again, great great job !!!
holy shizzle that’s! absolutely amazing. deceptively simple looking. i hope that you are very well paid. i’ve not read all the replies, but i hope a detailed tutorial is not out of the question. as an avid Max user, it is always nice to see people getting some realistic results from Maya (If I see enough of these I may be convinced to take the Alias dive).
Great work!!!
are you kidding me? one sees an area that could be improved…one tells the artist in case he wants to improve his work. What artist in thier right mind would not somebody to tell them ways to improve thier piece…no matter how small? Maybe i’ll post an image and in the description say “C&C welcomed, just don’t tell me the areas that are flawed” what a freakin’ joke. It angers me so much to hear you make a statement like that. You have some major maturing to do in terms of critiquing. geez
and if you did notice those so called “nit picky areas” were commented on by the original artist and had said they were things that he did not notice and was going to work on them. You are entitled to your opinion but just because you don’t have a well trained enough eye to see some of the things doesn’t mean they don’t exsist, so don’t try and lower the validity of other artist critiques just because you can’t see them.
Superb modelling, texturing and lighting.
However, the lack of facial expression bugs me a little. With such an amazing model I’m sure you could have had a wide range of expressions, even very subtle ones. I encourage you to work on this guy’s faces, it would really show off your abilities (in case they’re not clear enough already!)
As an experienced armorer, I must say that the chainmaille is very nice, although it’s wrong. It hangs in the wrong direction, which means that the material won’t stretch and the chainmailleshirt would be impossible to move in correctly. And the rings should have tiny rivets that rivetet the ends of the rings together. Anyway, the rest of the picture is awesome, it’s just me nitpicking ;-D
if i hadnt know it was 3d i would have thought it to be a photo
the only imperfection i see is the hair lines can be too uniform at times and
the skin texture is either to exagerated or something is just striking me as odd
but still the most realistic render i have ever seen
im sure your getting tired of hearing wonderfull things about your work… but im impressed by the eyes and the skin bump their crazy insaine good… wow… very impressive.
Yeah, this must be some of the most realistic faces ever. Looks a litte bit rubber (madam toussauds), but how people look varies too much to say that it is wrong.