The End of the Days and the new Beginning


#1

Hi…
After long time , I’m starting a new WIP thread here again.
It is about appocalypse - the end of the days. I’m making this pictr. for one small challenge called apocallypse :slight_smile:
So… I made a scetch at the first - it is a simple scetch that it is important to me for the final feeling of the picture.
Here is the scetch.
It is done in PS with tablet.

After I finished my scetch… I started modeling in max.
And here is my newest result after some evenings spent with max . The modeling of the city is not ready yet… I’m working on the details now…

[b]| the previous pictures were on server which is dead now :frowning: |

The latest update

[/b]


#2

holy crap dude! That’s a cool looking city. Cant wait to see it done


#3

Looking forward to see how this turns out


#4

I know this will be a great piece! :buttrock:


#5

thank you guys… :slight_smile:
I will post some new updates of the city today.
And here is small beginnig of the Angel model.


#6

some update and clay render :slight_smile:


#7

Adding some details to the city.


#8

small test


#9

impressive…I can’t wait for more !


#10

thnx for post :slight_smile: I thought that is only my monologue here :wink:
here is another texture test… I’m using only box mapping for the buildings…(no unwrap)


#11

and here is some small test in photoshop for the light setup.


#12

lookg forward to the tornado in this one…the image skyline seems a little bright but still waiting to see where you take it from here


#13

so… here is some update again :slight_smile:


#14

Hi Shinnok

Awsome work here - curious to see how you’re gonna pull this off tho.

You’ve got an eye for detail, so I’m sure this is gonna rock!!

Regards
Giom


#15

hi,

If i could help a little.
The perspective - for better feelling far distance fog is needed.
For texturing in this scene i sugest to use camera maping - for example -easy way to texture all dirts etc for all bulidings at ones.
Good luck!


#16

Giom: thnx :slight_smile:

Staszek:
Hi, thnx… I know it… This is just a test of lights :wink: . I don’t want this eniroment sky in final pictr. The buildings aren’t all textured yet and there is much work on the back crashed buildings (modeling, texturing etc.) Of c. I will make some fog pass for the final render :slight_smile:

Sry for my english


#17

Remodeled ruins


#18

Yea, this looks alot better.

Giom


#19

thnx man :slight_smile:


#20

Impressive so far :applause:
Wanna see more :stuck_out_tongue:

The new back buildings look a lot better now, but its not something I would have critisised had you not done it.