Hello everyone. I’m starting a WIP thread for this project I’m working on and I’d love to get some critiques. My main focus for this phase of the project is sequence lighting. I’m going to be making three lighting setups each with multiple shots with the goal of making cohesive lighting across the multiple shots.
Here’s the first one. I’ve done the preliminary posing and asset placement for this shot, but it still needs a final sculpting pass and fire. I’m getting the feeling that this one’s looking fake, like a diorama rather than an animation shot. I don’t know if it’s the lighting, the shaders or something else.

And here’s an earlier test with a daylight set up.

