The best method for posing a character?


I was wondering, what is the best method for posing a human character into some realistic pose ?
I usually do that via TPoseMesh but I usually get salty when it comes to fingers bending/rotating and posing because of lot masking and moving,rotating etc



You can try using Zphere rig with Tpose Master


you can use zbrush default >mannequin
quicker then starting from the start of 1 zsphere