Kirt, I’m happy you like it!..if you think some area need texture work then give me some then I unwarp them on object.
The rigging part is about to finish, I did some tests, not bad but still not final (needs more work to do) here is a sample test:
(ah! these maya’s pivots & bones are killing me!)
The next step is making morph targets for facial animation.
I don’t want to do animation test yet, I think it’s soon for such a thing, we should finish all the characters first. (but maybe a little walkcycle test doesn’t harm anybody!)
Kirt if you’ve got the PLE then may I send you this rigged body for examination?
btw, I’m going to start my Short soon (not “the old man & the fly” that I’ve started a while ago, a new one! so I’ll be involved into 3 short projects in a same time! )