When I originally modeled this I intentionally chose to outspace the eyes and make them oversized as well…this added a bit to the stylization that I was aiming at during the modeling of the mesh.
Textures on the cloth and hat are looking great!
For your cloth i’d change that color to the bump node and procedurally texture the cloth…also add to the bump depth a ramp shader with the color set to the facing ratio so that you lessen the moire effect thats goin on.
EDIT: Check the main thread of the collab project and read my responses there as well.
EDIT AGAIN: The band on the hat looks really nice but in the concept I was building off of it seemed to be more of ribbon and redder than a leatherish strap.??
