When texturing a specific area of an object by selecting the faces of that area, do I need to re-select each face again after importing the texture in order to assign it?
These are the steps I’ve been following:
- Select Faces I want to texture
- Apply a projection
- Go to UV Texture Editor > Export Texture as image file
- Edit texture in third party app
- Now when I bring the texture back in to apply it…I seem to have to reselect the same pattern of faces.
Am I doing something wrong here or is this really how everyone does it?