I made a custom flower from 3ds max then textured it.
Is there any good workflow on how will I import this to Vue and texture it correctly?
Texturing custom objects
greatveemon
#1
If the flower is UV mapped, bake its textures to diffuse, bump, spec, normal maps. Then export the flower as OBJ into Vue and edit the material of the object to use the maps you baked.
If this is Vue xStream, you may have a simple export to VOB option to load into Vue. I’m not sure if 3DS textures will transfer that way though.
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