So happy to hear some positive responses at last. The other sub forums have their challenges and I love to see how it helps the forum-goers to excell and push each other further as a great collective learning experience. I must say I was a bit disheartened by the response or the lack thereof. Started thinking maybe CG Talk is just not the place for texture artists. By the way, do anybody else know of any dedicated texturing forum? I know of a guy who was planning to do a whole site just for texture artists to learn, share, grow and show. But that didn’t come to anything. Sadly.
I mean, having a great model is nice, but for crying out loud, just simply to put your different maps together in a shader and create a material that accurately reflects its material properties could be enough. So what if it is only mapped to a teapot? Or we could just make simple models, for crying out loud, we all have a few stupid models lying around somewhere. After all a good texture can make a mediocre model look awesome. Sure in the perfect world we would be sitting practising on Pixar’s geometry from the latest blockbuster, but hey I am not too proud to admit I am nowhere near that level anyway, but I want to learn, and I am sure there are others here who are on the same level and who don’t mind learning in a less than perfect way.

