Ok so I am just praciticing texturing. I have learned alot as I have advanced through this m0del. So some of the parts might seem a bit messy or not up to par with the rest…that is most likely because I did them first. But yeah I am just trying to get a feel on the best way to approach vehicle texturing. I would have to say this is my best attempt so far at vehicle texturing…and texturing in general.
This is only the diffuse map, there is nothing added yet, I am making the diffuse then bump and then the spec. If theres a better way to do this, lemme know because it would be good to know of easy ways to do things.
So yeah please critique it, any advice and help on making it look more alive would be helpful. Also it should look alot better once I get the bump and spec on there…right?
Well anyway heres the pic.