I lost 3 days to understand what happen here: queste automaticamente
When I try to apply a ramp animated map in any “Dynamics proprieties map” of nCloth or in any “component attribute” of any nCostraint almost all the time these works fine. (but only if I create the node automatically pushing the botton near the attribute… if I try to make it manualy by hypershade… and select the output alpha doesn’t works a lot of time)
BTW, the big problem is that:
Every time i tried to save the file… and open again the same file (where nCloth and the animated Map works fine before) now doesn’t work… untill I go under nComponent of the costraint in the attribute editor, select the link to see my animated ramp and simulate 1 frame in the middle of my simulating… then restart simulating to my frist frame of nucleus and now all works proptley.
What I understand is that… the nCloth nucleus in maya 2012 latest relase is… well, it doesn’t works fine like in 2011
Anyone have my same problems? i’ve a scene with a lot of ncloth and animated ramp…
Ducan, can you recognize with my same problem?