Great job!![]()
Texture/Light/Render - character - System404
Geezes we have abrely started and your way ahead of the game, I guess I’ll drop out now.:thumbsdow
Naaahh I still need to learn and see what I am capable of, but beautiful work can’t wait to see more. Don’t bother looking in my thread yet theres nothing there really.:shrug:
Aaaah the 2D king has returned!!! :buttrock:
It’s looking really good so far, the Concept reminds me of that cyborg girl is the movie A.I. …Anyway I love the detailed work!!!
Keep it coming!!
thanks for the kind words guys.
Sangotten: haven’t seen your thread yet, are you thinking of entering? please say yes! i want to see your work.:bounce:
puddlefish: yes that’s a good idea, with the stains. i’ll try it out, thanks.
Damn, you’re making fast progress!! I better get my skates on! 
One thing though, the lighting looks a little bit odd to me. On the head, there seems to be light catching the top right hand side, but this isn’t effecting the shoulder pad in the same manner. It looks a little confusing. :shrug:
Keep us posted!
you’re right puddlefish the lighting is off. I will fix this when everything is colored and textured. thanks for the observation.
here’s something i’ve been messing around with. i might change the background in the final.
Looking great! how do you work so fast? i am convinced you have an army of third world migrant wokers, on multi computers doing this piece for you. haha. thats awesome man- again, cant stress how much i love the color scheme ! :drool:
when i grow up to post apocolyptic, i want to be just like dream catcher. yay!
does anyone else think this smilie is on crack -->:buttrock:
Looking good! I like the background, it would seem a shame to leave the figure on a plain ground.
Stop moving so fast!! I still haven’t finished my compositional sketch!!
Hey man, it’s coming along gorgeously. I love the colors, composition, style…everything.
I also want to say that it is nice seeing your process as well: First a contour, then a color scheme, then a lighting scheme, it is all very helpful. And you definately know what you’re doing.
As for crits, since the head is a perfect profile, it is kind of flat. I think that with lighting and texturing you might be able to make it pop some more. You could also add a few cast shadows within the form.
Also, The orange is great, but you might want to consider a little more contrast with the background in the final image.
You are awesome. :buttrock:
I’d go with gilgamesh on this one, maybe a little hint of shadowin the temple area might help a little do define the heads shape and depth. I don’t know. As well There could be just a hint of blue within the material for the BG to help increase the contrast. Lightings looking better but still needs tweaking, and the drop shadow doesn’t seem quite right. Last comment for now is that the white tone of the forehead is too bright, It really pings, I check the image on my TV monitor and it really is intense. I would bring it down a ittle in brightness or even better hue as well.
VEry nice work, leaving me a lot of work to do for my first run.
dude this rocks ill try to post something ive been working on soon
but demo reel is kicking my but!
I forsee system404 will rain fire cosmic doom apon all
who stand before him hahahahaha!:buttrock: :buttrock: :buttrock:
:drool:
Kaiskai: the drop shadow was just a quick copy of the overall shape and blurred. this wil not appear on the final i just needed to push the character from the background. the background is like that on purpose i wanted to have it look like they both have same texture, as if they both were made from the same material. if the character looses itself in the background it’s intentional. the shadow was there to pop it out, there was also a highlight edge in certain places to bring it out more but i scaled the whole thing down and i lost detail. the original piece is 300dpi and its almost 15x20 inches, it’s meant to be printed out. the final piece will probably not have that final backdrop, i’m just trying to concentrate now on finishing the character. the next updates will be up the coming days
thanks for all the comments and critiques guys!!! Keep them coming
300DPI and 15x20 wow, do you always work that large in purposet o print. Personally I haven’t done these with intention to print but that is a godd idea, If I did though I would go back to my promotional arts days and do a 3oo dpi, 17x11 or 11x17 tab size perfect for tab size posters. (with room for bleed of course cause I hate white borders on imges like these.) Wll loooks like I’ll be changing the format I work iun now. That way any image is alrady usable on a printed portfolio. great idea thanx.
Hey, things have slowed down on this thread. Thank god!! I can’t keep up with five updates every day 
You may be interested (or horrified) to know that I do my drawings and paintings at 300dpi at a size of about a metre square. Helps me get lots of detail and looks great when shrunk!