This may be a photoshop question, but I’m not quite sure.
I’m making masks to display some text and simple line graphics on my object. When they are in max though, I get white edges. I assume that is caused by antialiasing? What I’ve been doing to remedy this is going into photoshop, picking the color of the text and creating a solid color where that is. It works great, but on my current project there are quite a few different colors. That’s alot of selecting and filling.
- is there a way to fix this problem in max by letting it remove the white at the edges?
- is there a way to “expand” the color of any given object. I was initially thinking, select with magic wand with contiguous off so it selects Everything with that color, then grow selection, pick the color, fill with that color, then repeat that process for each color? Is that the fastest way?
Is option 2 the easiest, or can max to the same thing for me automatically. I don’t mind doing the photoshop work, but if I am wasting time then I’d rather not.