Text alpha?


#1

Hi,

I’m trying to create a character made of 1’s & 0’s and am wondering the best way to do this? Would it be some sort of alpha or is there something that would appear more random or potentially actually be made of 1’s & 0’s?
I’ve tried the alpha approach but it looks a bit flat.

Thanks in advance

Spence


#2

sorry i dont understand what your saying.
but if you want text look under zplugin> text 3D Vector shapes


#3

I would like the surface of the model to look like it’s made of numbers, at different sizes and heights, like a skin texture but made of 1’s & 0’s.

Spencer


#4

you can use your alpha 1, and 0
and use stroke>dragRect
the stroke option is above your alpha pallet.
AND
under aplha look for modify H-TILE V-TILE

OR
you can all so us ewireframe zscript
http://forums.cgsociety.org/showthread.php?f=140&t=1040839

it would need to be a low poly models and your 1, and 0 would need to be low poly.
take your 1, and 0 and put them as one object and use the wire frame zscript.

IF You want more of a texture type use the PROJECTION MASTER with the 1 and o images.

there is all kinds of ways but these are just a few