Hello Rushdi. First please accept my sincere apologize for the destructive critique. I’ve read what I’ve wrote again in shame, felt like written by someone else… And wondered what sort of mind-state I was, “trolling” around like that.
My critique has a contradiction in it self which is: You can not make 1 nice image before doing 1000s of crappy ones. So it is totally okay to create “bad” images. These are all part of your learning.
Here is one of my old works. I thought it was a great one…
My humble suggestions are about your work: Creating landscapes is a profession by itself. And it is actually not an easy (mostly very very hard) task with a 3D modeling software. That’s why lots of people using tools like Terragen, Bryce and Vue Infinite (including me).
You can choose to hard way to study creating landscapes on 3ds max or you can use Vue Infinite - which makes things lot easier. But for some reason, a landscape created with a 3D modeling software feels more valuable to me (it is just MY opinion)
On 3ds max I’d suggest using high resolution textrures and displacement maps. But working with high resolution material requires computer power. If you don’t have a good PC you can focus on 3d modeling of a relatively small subjects (gun, knife, sword, rim and tire etc.) instead of large landscapes. The important thing here is honing your skills and learn new techniques, results doesn’t matter at all at early phases! Your rendering results will improve in time - it all depends time and practice.
Keep working and NEVER quit. I feel very sad and upset when I see people quitting because of the destructive critiques done by some random asshole like me.