This image I made it the all modeling in maya I used some poligonal and subdivided tools
I also used the mia shader as a material in diferent parts and then, I composite it in photoshop
and I applied some vector images that I made in illustrator and finally I put some blur
and blending modes as a overlay and a screen.
This image reflects a technological Retrospective of the cowboy with some elements a horseshoe a
horns and some bullets that are flying from the bottom of the Composition