I am looking for someone who can help develop a specialized Maya camera/viewport.
This camera or node must render 32 real-time scene views each frame (each with a different camera matrix). These views will then be combined into a single viewport using a shader (that is already developed).
I presume this task will require a Maya C++ plugin, but am happy to be shown if this is possible otherwise.
This is a paid job, any inquiries can be sent to email@example.com
Thanks a lot!