Team Fortress 2 - CGSociety Players


#7845

Hooray, finally! I didn’t see any Han Solo Soap Dishes though. Is that the MacGuffin the characters are chasing down in the film?


#7846

Told ya! :cool:

I am all for functionally-questionable and/or ridiculous looking silencers on weapons, so I like it!


#7847

Uh huh, I checked that site. It clearly says John Jaurez… “Art Director”?!?

Wow, that’s some high cotton there bucko. :smiley:


#7848

:slight_smile: Yea, I was a little surprised by that too. Bruno the Director/creator said it was because I’ve been helping so much with getting the look down, and just helping a lot in general when it comes to story ideas, tag lines, characters and other such things.

So do the TF2 codes let you choose one of the new items, or do you always just get that one lazer gun when you put in the code?

I wonder what happens if you put in a second code, do you get the next item on the list?

I have some more codes from the last days of the con. Which was great, I got to meet some amazing people because of the film, and saw a lot of famous people that came by to check out our table.


#7849

Well congratulations then. Always great to see something you work hard on come to life.

So far I believe everyone has gotten a laser pistol. I don’t think anyone has been able to try 2 codes.


#7850

Obviously I still can’t get the new Cow Mangler. Are the codes only for the laser pistol?


#7851

I don’t have any of those new weapons yet, which I don’t mind, I just want “strange Huntsman” hehehe.


#7852

I bet. :smiley:

Man I still remember last game night. It was me and another sniper against Burt. I believe by the time I finally killed you I was down 6:1. :bowdown:


#7853

Oh man, that all-sniper-all-the-time section last week was brutal. Burt headshotting people everywhere. It was madness!


#7854

Hehe, It was fun. It reminded me of the days of Instagib CTF in UT2k3 and UT2k4.


#7855

Good 'ol Face… that is, until somebody uses an aimbot…

Do the ‘strange’ weapons do anything more than have a description and keep track of your kills?


#7856

Nope, that’s about it for the moment.


#7857

Neat!
Also, I’m about a week late to the party but I was just too distracted to get this posted sooner. Lame excuse, I guess…


#7858

Talking bout the new updated weapons, I found these funny images online and wanted to share them… Poor Engineer…


#7859

Lol, harsh world.
I really hate playing engineer. I mean hate hate it. Nothing against the class or people that play it but you work work work to get your stuff set up and then when its go time it gets blown up in some easy peasy way.

So aggravating.

Edit: Per the conversation we were having yesterday I’m only up to 1270 hours in TF2. Man I’ve slowed way down from when it first came out. That’s only 53 days. :smiley:


#7860

Wooo, I’m back! Although I’ll be busy this weekend with family in from out of town, but I should be able to get in some game time.

I found this little guy tucked away in a corner of the Neca Toys booth at Comic-Con. I’m surprised they didn’t make a bigger deal about it. I can’t wait!


#7861

I only have about a third of that at 473 hours. Except that I’ve only ever played on CGTalk since I got TF2, so that’s 473 hours spent fragging the same people… Isn’t that the definition of insanity or something?


#7862

In game hours? I’ve got 577 in game, but only 377 actually playing. In just a year and a half. Two-hundred hours of loading screens, jeez.

Atlas and P-Body action figures! Fangirly squeals go here. It is a little surprising that there’s not much coverage for it, but they’re probably just waiting to make a big announcement later.


#7863

922 hours, probably 500 of which is testing items and pulling my hair out because Source is a bitch to work with.


#7864

A measly 650 here but that’s pretty much only on the CGtalk server.