right, so been trying to reproduce a plastic scratched material. found this tutorial which seemed great:
everything works fine, except, how do you get the scratches to twirl round the hilight like they do on say a buffed car or yeah, like in the tutorial. been searching allover the place, can’t find anything useful, the tutorial just says voila, it works… it doesn’t. the guy who made the tutorial obviously got it working fine somehow so what amI doing wrong. mine just looks like normal normal map applied to any object, not swirly.
any ideas would be much appreciated, thanks!