Hi all 
I’ve finalized the rigg of a swordsman…but…there’s a small problem at the part where he’s supposed to pick his sword…I’m not quite sure how to do that…because…I was using the DYNA PIP for that…and basically I was quite satisfied with the final results…but then I researched some more…and realised that the sword while using the DYNA PIP has no weight on itself…and the swordsman picks it like it’s made of paper or something…so…my first question is : how can I apply the gravity…or any other form of simulation that could give me a illusion of weight…of the picked object ?..
and…the second big problem is…when the swordsman picks the sword…his fingers curl inside the handle of the sword as if the surface does not exist…I know I’m pobably asking the dumbest questions here…but…I’m still learning…and…these little details are a world to someone like me…
so…is there any way to create a NON-collision objects…which are actually bouncing of each other…and not crossing each others surfaces ?..
THANK YOU ALL so much 
tritochke
