Superman - WIP


#21

I like how you have muscled him. Its a refreshing departure from the over muscled models you see out there, but he still looks like he could kick some bad guy ass.

Just a couple of constructive points, the chin in your model is a little narrower than in the original. It doesn’t look bad, but if you are looking for accuracy you might want to widen the chin a little. The other point is that you might want to remove the shading from your suit texture, let the renderer handel the shading. I agree about the weave I don’t think superman looks good in a sweater…

Keep us posted.
Fred


#22

Originally posted by FordPrefect
[B]I like how you have muscled him. Its a refreshing departure from the over muscled models you see out there, but he still looks like he could kick some bad guy ass.

Thanks. I have good source material, and occasionally have used Steve Reeves (yes, Hercules… not George Reeves as in Superman) as a reference to study muscles. The 50’s ody builder look is not so ripped, and served as a good study guide.

Originally posted by FordPrefect
[B]Just a couple of constructive points, the chin in your model is a little narrower than in the original. It doesn’t look bad, but if you are looking for accuracy you might want to widen the chin a little.

I worked off two sets of drawing for this project. One was a set of closeups for the head, and then a set for the body. The head (and chin) reflect the other set of drawings)

Originally posted by FordPrefect
[B]The other point is that you might want to remove the shading from your suit texture, let the renderer handel the shading. I agree about the weave I don’t think superman looks good in a sweater…

Yeah, I should delete that picture, it was really just a quick screew around thing. It’s not going to look like a sweater, that was a texture i knocked out in a hurry so I could see the “S” on his chest.


#23

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