SUBMISSIONS - Ugac - Prop 102 - Ultimate Crate/barrel


#29

Congrats Supervlig, your entry was sick! Seems like everyone is ready for the next one, I think you shuould set it up and let a mod tweak it if they wish.


#30

Thanks Bazooka!

I’ll set the brief for the next one up during the weekend, if Bentllama doesnt beat me to it.


#31

Thanks Bazooka!

I’ll set the brief for the next competition up during the weekend, if Bentllama doesnt beat me to it.


#32

Yeah, nice one Super, gratz to everyone too.


#33

Nice one superfly - you should do more stuff around here more often. Aint seen you in the main games gallery for ages.


#34

I was actually going to set it up today and move the crate/barrel threads to the archive area so we have a clean slate for the next challenge…not to mention a front page plug

so while I am in meetings all morning, why don’t we discuss the duration of the challenge…some were thinking that this challenge should be longer, due to the character nature of it…we could justify a shorter challenge like the ones we have been doing through making the ā€œARTHOPODā€ be a secondary or swarm type of character…in others words, making it a character that you cannot blow your budget on real time…


#35

Thanks guys

Yeah, Ive been meaning to do more game art. Just been too busy at work lately to do some work of my own. Ive got a lot of idea’s for characters I want to do. And seeing guys like you putting out the cool stuff is very inspirational as well. Im glad the simple nature of the barrel comp allowed for me to actually finish something in the little time between work and home/relaxing.

This has my vote. And maybe up the specs and time a bit. Like say 1500 polies, same texture size (512) and six weeks to complete.


#36

Yeah, congrats to the Supervlieg and all ye others - now bring on the bug specs :beer:


#37

HA, SUPERVLIEG! Somebody agrees with me! We are still going to duke it out though I hope :surprised

6 weeks is a long time… how about 3-4. and what about animations?


#38

Have to agree there, shorter is better IMHO.
And animations would certainly add some spice to it!


#39

yay Supervlieg, so cool, well done!

and wabbit too

n others!

:bounce:


#40

Pah, I still say its a prop with a character ā€œnatureā€. I’ll still take you on. Have been busy these days, didnt have to turn on the old behemoth for a game.

Im not sure about animating. With animation I would say six weeks, without I could manage with 4.

James MK: Thanks, congrats to you to!
Squibbit: Thanks man!


#41

hey i cant animate :frowning:


#42

I was actually going to set it up today and move the crate/barrel threads to the archive area so we have a clean slate for the next challenge…not to mention a front page plug

Today?

Soon?


#43

Drumroll…


#44

haha, i love the impatience with the gaming group on here :wink:

(myself included)


#45

Got to start somewhere

If we have to also animate the object, (which is a really cool Idea) I would like to remind people to remember that not everyone out here is not an expert at rigging up the models, so please make sure to give us enough time.
[color=white]:smiley: [/color]


#46

I say the day the insectĀ’s ends, bridges start. We can settle what the challenge after that will be as we do bridges. No more of this down time crap. :bounce: :wip:

… :smiley:


#47

setting it up right now…and making/finding a plug image…patience game art ninjas, patience. :slight_smile:


#48

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