Well, if you don’t mind some crits. I know you’re expecting the mods to give you a reason but I though droping some opinions wouldn’t really hurt.
So, for a start I would say composition wise, it’s not a very interesting point of view. If any drama, tension or anything along those lines is intented in the piece, then I think that having such a neutral camera (in all rotation axis) isn’t helping you towards any of this impression. Position isn’t very engaging either. So, when I look at the image, I have this “safe” impression from all the elements of the piece, even though there’s smoke back deeper in the area, there’s a tank burning and a man helping the other one scape. I actually saw another wireframe from an earlier stage and the two guys rotated towards the house walking away from the tank looked A LOT better, cause then you have some intention from them , also gives the piece a direction, and kinda gives the idea of some kind of danger as well. Also there’s little to nothing to discover “story” wise.
Actually, I would say, take for example the piece in your porfolio of the planes in the air. It’s just two planes over a sky but man, there’s a lot of actions, diagonal lines indicating pretty intense moment. And is a good example of what I mean with composition direction and story telling: you first see the plane closer to the cam, then you’re eyes are driven to the next plane and the smoke kinda completes the “story”. Great.
Non of this is in this piece. You could use pretty much the same principle. Having the tank smoking closer to camera, the guys walking behind it walking away with dificulty and pointing towards the house deeper in the composition, whit smoke around, some debris, some stuff flying around in air.You need to remove the flatness from it.
Texture work is fine, but nothing else. The wall looks good, so does the fireplace (I’m not sure that how it is called when it is external) in the roof of the house.
Lighting isn’t adding up much to the tension/drama here either, I think some tones like dark violets and intense red/oranges would help a bit to integrate some fire here and there and some sunlight blocked by so much smoke around.
The two guys need some work on the pose as well, none of them seem to be making an effort, not to even mention the balance of weight. The guy being helped should be leaning more in direction to the guy helping who should look like making an effort to keep balance while walking. Right now they look just standing there (maybe this was the intention?).
You also need to soften the edges of the tress in the back, they’re just too plane and give away the end of the scene. I’ve learned that maybe another line or two of trees usually helps to blur out that edge. You don’t even need new images, you can invert that map, move it a bit. Use some fog with them, they’ll give the impression of depth. The smoke, if it’s gonna be so visible, needs improvement as well, but as I really suck making such effects, I don’t know how to make it better.
The modelling could use some detailing too, like the edge of the roof facing the camera, the wood fence.
The wrinkles in the clothing looks pretty good, grass looks good too.
This is my humble opinion of course, and I hope you don’t take any offense from it.
Cheers!