hi all,
i have a problem and i want to ask you xsi users out there if there is a solution for that:
i want to fake a fluffy ball by having a ball with a displacement map on it.
by animating this ball very fast in a subframe range (lets say from frame 0 to 1 in a loop) and then applying motion blur to it, i want to achieve a fluffy look.
i know that method from lightwave and other 3d apps, where you can set the subframe samples in the motion blur setup to get the result, but how can i do that in xsi?