Got mudbox for about a week now trying to learn it and I was wondering if I can subdivide just a part of a mesh instead of the entire model.
https://gyazo.com/ed9a1016a1df68bc81bae3c39998b940 (just above the cursor)
Some programs have this sort of thing where it just adds more polygons to stretched up parts of the mesh. Is it possible in mudbox?
Subdividing the entire mesh isn’t really possible, in the picture i’m at 10mil and subdividing again jumps to 40mil which is kinda laggy.
Or maybe if it’s possible hide the rest of the mesh where I’m not sculpting so it’s not that laggy?
Thanks in advantage.