stretchy spline ik global scale problem...


#1

I been trying to figure this out for hours and with no luck. I am far too new to spline. Please help.

The problem is, it won’t scale right in Z no matter how I try to make the connection.

Here is my set up for the stretchy spline ik

I have 3 MultiplyDivide utilities:
1 is set to Multiply, and 2 is set to Divide.
I also have a Locator for global scale.

The locator’s scaleY is link to Multiply’s input1X
Multiply’s Output1X is link to the 1st Divide utilities Input2X
I then use a expression on my 2nd Divide Utilities (I got that from a forum post on fixing scale)
input2X (or y or z) = arcLenValue * supermover.sx (whatever your global scaler is called).

When I get all that set up, It will scale right, but my X scale is then broken.

So I then download nnstretchy spine (http://www.creativecrash.com/maya/script/nnstretchy-spine) and try to see how it work, but the outcome is the same.

I have no idea what is wrong, lack of rigging skill. Any hint will be helpful. I have zip up the file as well.


#2

problem solve…all I have to do is link up the loc…haha


#3

You should really avoid using expressions for such basic tasks. What you can do with nodes, do it with nodes.