Strange swaying with the HASH2001 rig


#1

When I create a walk cycle on one of the character’s from the HASH2003 CD (HASH2001 rig) I get this strange swaying from front to back in the torso. I’ve tried several times, and I’m absolutely sure I’m not keframing this motion into my action- I think it is coming from the rig, but I’m not sure where- does anyone have any ideas?


#2

Those models probably have ‘balance’ and ‘balance rigid’ enabled to some degree by default. Turn those off and see if it helps.


#3

turn-off the balance and balance rigid poses.


#4

perfect! that’s exactly what it was! what is the purpose of those anyway?


#5

Confuse new users, frustrate them, and send them home crying.

:beer:


#6

Originally posted by Dearmad
[B]Confuse new users, frustrate them, and send them home crying.

:beer: [/B]

:slight_smile: while humorous, that’s not exactly correct- the Balance and Balance Rigid poses were originally designed by either Anzovin or Eggington (can’t remember which) and serve the purpose of keeping the pelvis centered over the feet- very cool for making poses, get in the way of cycling actions or poses/actions where you want the feet even with or above the pelvis- that’s why they can be turned off…


#7

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