Strange Behavior (Illustration) Entry: Xavier Coelho-Kostolny


#84

Sorry? :eek: no ways bro! that was a big big complimento! bigger the image … the better … very clear and awesome indeed! :buttrock:

cheers mate! :beer:


#85

I can see how this character is involving some effort but it really is worth it. This is shaping up as a superb illustration and I really, really love your style. Perhaps with the left leg it might work better if it wasn’t pointing straight at the camera - if he pointed his knee a bit more forward then the leg would show off some definition and possibly make a bit more sense. But to be honest that leg doesn’t really worry me. With the right leg, I can see what you mean about it being in place-holder mode. If you moved that whole leg back a bit until the front of his upper thigh lined up with the existing mesh on the front of his lower torso then it would look a little bit like he’s off-balance - in a nice way. It would emphasis (and continue) the c-shape of the pose and look like he’s leaning forward ready to swing that hammer. These are just my 2c of course - you’re doing some fantastic work :thumbsup:


#86

Evrything is looking very nice but i just noticed (and of course i might be wrong and it might just be the camera angle) that the left arm kind of arcs out after the elbow area even though it should be arcing in… this makes it feel like the bone at the elbow is a bit dislocated (this might, again, be just me or it might be used to read the form better)…

Keep it up


#87

you have some very expressive characters here…I’m enjoying your entry so far


#88

hhEYYY I like your characters , and the progression from the sketch!!! Will be waiting to see the next steps !!! good luck !!


#89

Simple yet wonderful designs. I just love your big angry guy, his face is so expressive.

I can’t wait to see more! :slight_smile:


#90

Hey Swizzles

You’ve got as many pages to look through as the Walrus! - who was kind enough to point out to me - very swiftly for a walrus - that I had had a similar idea to you :slight_smile:
I have decided to go with something different for now - but I wonder what you will think of my take on ‘valhalla’ :smiley:

Peace
Beno


#91

Barbarians? Nice
I really love the style of the model and can’t wait to see more


#92

I’ve tweaked the model a bit more, but the closer leg is still a problem. He’s also a little unreadable silhouette-wise, but I’m working on it.

Anyway, I’m also testing out lighting since I’ve never really played around much with it. Still a lot to learn!


#93

Sorry I’ve been so slow with the updates lately. I’m going to try to pick up the pace and get things done faster in the next few days. Look for more updates soon.

nwiz25
, o-l-d, JuanDB, Frotze, MoKhatib:
Thank you all for your kind words and compliments!

mdavid:
I know what you mean about putting him off balance in a good way. The whole point with these guys is that I want their poses to really suggest movement even if there isn’t any animation or motion blur. I’m still worried about his left leg, though, because it’s absolutely failing to read well. :sad:

icedeyes:
I noticed the issue with his elbow as well, and I’m trying to fix it. The area you were seeing was a weird lump on his arm that I didn’t smooth out. I still have to do that, to some extent.

Avatarist:
I saw that sketch of yours. I think it’d work pretty well, but I like your current one even better. Ninjas rock!


#94

Since you are still worried about his legs, i would suggest swapping them, left for right… the one on the far end could use the extra space provided to make it easier to read, though it might ruin the effect the pose has right now… just something you could try out…


#95

hot lighting mate! :eek: :scream: waiting to c the changes come about :wink:
still very strong man! good work! :thumbsup:


#96

nwiz25:
Thanks! :smiley:

icedeyes:
My God. I’m speechless. That’s the most fantastically awesome suggestion that somebody’s given me yet. It’s so simple. I don’t know why I didn’t think of doing it. And it works! It looks like he’s going to smash people! YAAAAAY!!!

Updates soon!


#97

Gad i could be of some help… cant wait for the update:thumbsup:


#98

Wow! That is beautiful! Wonderful dramatic lighting. I’m another one who’s impressed by George’s suggestions. He’s been a big help over at my thread too. Excellent suggestion to swap the legs George!


#99

Hi Swizzle,

Looks good! You may want to suggest some of the subcutaneous boney landmarks in the joints of your figure. I think this will improve the leg that is closest to the viewer. An angular suggestion of the knee to contrast the curved muscle mass of the quadriceps and calf muscles.

Also, think about which muscles are being flexed the most to create the movement. Showing opposing muscle groups at rest and in action will create the sense of anticipated motion that your looking for here. I’d also like to see a bit of forced perspective with the foot, since this will be a single image rendered from one vantage point.

Keep up the good work!


#100

This is still extremely rough, as you can see from all the weirdness, but I’m trying to figure out sort of how the final composition will look. Already I’m seeing problems; the leg that’s been such an issue is at it again!

Anyway, the guy in the middle’s going to be holding a sword in one hand and the flower in the other.

So… um… yeah.


#101

Totaly amazing characters man!Love them!!!.
Indeed I agree a bit with you about your new pose as maybe the knee could be more bolded with his right foot almost under his upperleg.
Maybe curving his back even more and putting his face a bit more down towards the ground facing the humans in face of him(except if he’s attacking a dragon or so) could dynamise even more your pose.(now that’s some strange and long english phrase!:grin:)
Impatient for what will follow!:beer:


#102

totally terrific! The expressions are wonderful, posing/body language is great - keep up the good work.

Gord


#103

really enjoying the progress through the WIPs - keep it up Xavier - it looks great