Strange Behavior (Animation) Entry: Zubuyer Kaolin


#361

They are like placeholder shaders. These are usually simple blinn shaders with preliminary color just to test how the model will look when textureed/shaded. They get changed with the final shaders. Hope that makes sense.

Thanks.


#362

Yes. Did you use Mental Ray, with both Final Gather and Global Illumination to get those soft air-brush looking textures, or did you rely on a more complicated render-node network to create those soft shades? Thanks!


#363

hey man, very nice work.
really great.
put on blog
check it out.

>>> click here to go to Ideiaforte blog and see the Polkarella post <<<

>:>


#364

hey man, very nice work.
really great.
put on blog
check it out.

>>> click here to go to Ideiaforte blog and read the Polkarella post <<<

>:>


#365

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