Hey Anya, thanx for comment! About her wings, well I followed Bird-like anathomy rig, but i admit maybe it looks strange because i will use wings as a hands, what suggests human anathomy. In fact, I have planned to show the hen as an ordinary “realistic” hen in the start, with chicken movements, and to use cartoonish humainoid movements after she lay eggs. That is still a plan, but I guess i will need her more for cartoonish animation. I will see what to do, and can I set up the rig that it can be used by both animation setups…
About the feathers - yes, that was my idea too in one moment (the tail looks to flat), but somehow it escaped me in my last thoughts- thanks for reminding me!
Fruela, tnx for visiting! About rhe storyboard: The main decision is will i show that she is aware wat she is doing, or is she consumes eggs like human. To the last scenario, she is aware, and that requires, as you well noticed, many expressions on her face. I am still meditating though, will I modify scenario and make her basically unaware of what she is doing.
BTW, I will create her facial expression using Blender shape keys. Also, i am abot to simplify her leg rig, because it dos not need so much accuracy, and work more on her face.