Yeah Rob! This challenge is for fun. You inspired me too to change the original theme in time. “Funny works are easier to do”. Good to see your progress and am stunned to see your final stuff, Keep it up my friend! :buttrock:
Thanks mate! Glad you like it!
Thanks my friend! It’s mental ray. No GI, just a tuned fast final gather on the scene A. Fake caustics generated by few spots attached to the knife. It will be visible on the animation. Torch of the Acetylene /Oxygene flame cutter made with atmospheric apparatus stuff. Torch core is animated via noise modifier. Mental ray volume shader (lume) i son the pointed omni. That generates the shadows. Also fill/key lights kept for the dark scene too. For faking some GI effect there’s a below light with Inverse set.
Oh Gunnie you’re sweet top keep an eye here always! Thank you so much Without You and all the other Friends this challenge could be much harder. Thanks for the support!!
What’s up with you girl? I miss your updates? Busy with commercial stuffs? Have you tested CAT?
Thanks for the words. Render time is critical. It’s hard to opriimize. My machine (the render machine) is a 4 years old one. One frame is about 8 to 18 mins. Sad but true. I have to count with that. Grainy? maybe it comes from the motion blur. That’s quite low in quality, but it works well with the actual render size. The presented resolution above is higher, but settings are all the same. This is why it looks more grainy. BTW I like more blurred and noisy images in videos. Thanks for the comment!
Am sorry you busy with those freelance works. It happen yometimes. Am also pressured very hard by my clients, and had to reject few works. Hope you can finde some time in last week to pick up the line and create at least a nice final image. Go for IT!!! Keeep it up mate!
:buttrock: For the rocker side of 3D community
So, back to push it forward!!!
See you soon