@fellah - thanx for cheerin’ me up! About the count of characters, they hopefuly will not sit on their asses just for this one. I also will make them all out of “universal mesh” I am working on right now. So after building and UVing I will just tweak, sculpt and paint over, all in very simple style (definitely not kind of mudbox high). Schedule - July = universal mesh and rig, August = characters and stages, September = animation, October = final touch ups + illustration/poster… No room for mistakes, lol
@sel - yeah, I thought it has to be something you didn´t show us. Don´t need to be sorry, I am very light replyer this time too. So, I am happy that you cut your free time to type in here.