wow, very nice. why are the noodles a little crispy looking though? They seem to have a little brown crispyness on them which i don’t expect to see if they are raw, but then again, you don’t draw what you think you see, but what you really do see.
Still: Unexpected Visitor
Thank you!!!
I’ve update the final render… you can see it in the first post.
Here there are two pictures about render passes and previous SSS problems, now fixed.
amazing stuff :drool: no comments!
you link to http://gollum.altervista.org/3d/passes.jpg is wrong though… it’s the same as the other one
nice nice.
do you have a pic without the animal… just to see the still still.
ciao
francesca
these are the passes http://gollum.altervista.org/3d/passes.jpg
and this is the picture without the squirrel
http://gollum.altervista.org/3d/senzasc.jpg
Great piece, except for one thing: the squirrel’s fur. I was making a squirrel myself a couple of days ago (gave up because of exams), and the fur of a squirrel is usually short and smooth, except for the tail. Work on that and it’ll be great!
- Bentagon
Simply superb.
Texture details are incredible. The tomato and the wheat stems look amazing.
First class work !
thank you guys, I’m very pleased to read your comments! 
Bentagon… what is the best solution to render fur, according to you? If you use Maya you can give me suggestions, since I would like to model and render a mouse or something similar.
thank you again 
None of the links works for me
even your website Elessar, but i guess it’s only me, i’ll try it again later coz i’m curious about this prman.
wow, now the links are ok, the final image is very good maybe the furry animal looks somehow strange, but the rest is very nice. good work!
Looks good ![]()
The only odd thing (in my opinion) is the squirrel, it doesn’t look as realistic as compared to the other objects on the table. However since this is only a test run it shouldn’t matter 
Anyway great work ![]()
Pretty …:wip:
I saw this on DeathFall.com week ago. It’s great. Especially when
we can see those industry production-qualified approaches you
took for making this images.
I kind of agree Bentagon on fur issue… but i’m not really sure.
I found an interesting as well as cute squirrel image. Hope it’s useful for you to refer to.
http://community.webshots.com/s/image5/0/51/43/69105143KnmIXV_fs.jpg (To see the image, you have to drag this link to the address bar and let go. Or it would give u error messeges instead.)
Keep it up…
Originally posted by grid_crawler
[B]Awesome! :applauseAre you looking for any constuctive comments?
Yes?
No? [/B]
yes, of course! 
For the fur… well I must admit that I didn’t follow a real reference, I based mostly on personal taste. The result is a squirrel a bit cartoonish and not photorealistic as the rest. I don’t think I will make changes, but any comment will be useful in the future.
Iwould like to render fur in PRMan but i can’t find a way to control and brush it the right way. The ultrafur generator is not able to convert maya fur in a decent RIB and shave & a haircut doesn’t satisfy me.
I will make a little more research… if anyone has something to tell I would be pleased to read! 
wow, excellent. TOo bad the food looks plastic. The squirrel is extremely cool. Great work 