Still: Unexpected Visitor


#1

Hi Cgtalkers I’m back with a new picture.

It was born five days ago as a test for my new sub-surface-scattering shaders and for developing a multi-pass rendering technique that would fit my needs (I think that soon I will write down a tutorial about these subjects).

        Everything is rendered with PRMan, except for the fur that's done with Maya. 
        I rendered the job in 5 passes: direct, indirect and ambient light, subsurface and fur pass. They were eventually composited in PhotoShop.

Can’t wait to read your critics and opinions. :stuck_out_tongue:

PS For explanations about techniques involved, ask! :slight_smile:


#2

What to say ? It’s just excellent ! :applause: :applause: :applause:
I really love it, a great piece, it’s sure ! :thumbsup:
Can we see a wireframe, and the squirrel alone ?


#3

Very nice lighting and models! Are the noodles supposed to be raw, or are they boiled? If they’re raw then they look good! :wink:

Bartek


#4

Thank you!

a few pictures:



PS Yes… noodles are raw :drool:


#5

wow, very nice. why are the noodles a little crispy looking though? They seem to have a little brown crispyness on them which i don’t expect to see if they are raw, but then again, you don’t draw what you think you see, but what you really do see.


#6

Thank you!!!

I’ve update the final render… you can see it in the first post.
Here there are two pictures about render passes and previous SSS problems, now fixed.

http://gollum.altervista.org/3d/passespasta.jpg

http://gollum.altervista.org/3d/passes.jpg


#7

Lighting is :thumbsup:

:applause:


#8

wow great ! awsome render


#9

amazing stuff :drool: no comments!

you link to http://gollum.altervista.org/3d/passes.jpg is wrong though… it’s the same as the other one


#10

nice nice.

do you have a pic without the animal… just to see the still still.

ciao
francesca


#11

these are the passes http://gollum.altervista.org/3d/passes.jpg

and this is the picture without the squirrel
http://gollum.altervista.org/3d/senzasc.jpg


#12

Great piece, except for one thing: the squirrel’s fur. I was making a squirrel myself a couple of days ago (gave up because of exams), and the fur of a squirrel is usually short and smooth, except for the tail. Work on that and it’ll be great!

  • Bentagon

#13

Simply superb.

Texture details are incredible. The tomato and the wheat stems look amazing.

First class work !


#14

Front page stuff, you have much skill, great work :thumbsup:


#15

Ha! Excellent work, Elessar!! :slight_smile:

Daf


#16

Absolutely incredible work :bowdown: :bowdown: :thumbsup:


#17

thank you guys, I’m very pleased to read your comments! :slight_smile:
Bentagon… what is the best solution to render fur, according to you? If you use Maya you can give me suggestions, since I would like to model and render a mouse or something similar.

thank you again :slight_smile:


#18

None of the links works for me :frowning: even your website Elessar, but i guess it’s only me, i’ll try it again later coz i’m curious about this prman.


#19

wow, now the links are ok, the final image is very good maybe the furry animal looks somehow strange, but the rest is very nice. good work!


#20

Looks good :thumbsup:

The only odd thing (in my opinion) is the squirrel, it doesn’t look as realistic as compared to the other objects on the table. However since this is only a test run it shouldn’t matter :smiley:

Anyway great work :thumbsup: