Hi all!
I 've got another one for you 
uhm…one of the characters in this project that I’ve been working on is half man and half wood-man…to be exact…all the wrists in his body ( hand legs abdomen…) places like elbows and neck and…knee…those are the parts that have weight maps on them…and are actually clothes that move with the character following his directions…but…other part of the body…face…torso…forearms…and all the rest…is wooden.
therefor these are parts that shouldn’t move…and if so…they are supposed to move really in a limited way…or they shouldn’t bend in ANY way…
but…I was constructing this rigg for two days now…and usually…i have some good solutions…and stick by them…but for this one…I’m blank…i dunno how to construct it…because…if i rigg it in some normal way…then the legs or the wooden parts of the leg are bending and they should not…
so…if anyone can help me…it’s you all here 
thnk u for your patience and help 
tritochke

