First topology iteration on the woman (head only) to start messing around…
not final so please keep all your projections, the model won’t change position in world space from now on but topology and UVs will…
The model comes unsmoothed and a smooth 1 shrinkwrapped version on the sculpt (see naming) the uvs had been made on the unsnapped so some very minor stretch maybe visible on the higher resolution one but it’s more true to the shape of the sculpt, a workflow with texturing on the lowres and then a check on the higher maybe fitting.
The eyes are a different obj included in the archive, the UVs are conformed to the head UVs, you can combine them and texture them altogether in one map.
Merry christmas everybody freom Italy
S
PS: the filesize limit here for upload is quite pityful… only 290kb… we gotta find a solution to this issue, is gonna become key in a very short time!
PPS: It looks like I’ll start my next project the 19th of January so I’ll have 2 full weeks to work on this after I come back… I’ll probably bring it close to completion if not better 









I’m digging the helmet, super nice… this hot ladie is gonna be super pimp when shes done…!