I’m planning to create a version of the WWII sten gun with a sci-fi twist. I will begin creating it using ZBrush (my first non-tutorial project using the software) and then possibly bring it into 3DS Max to retopologise it and lower the poly count significantly. My main intention for this project is to cement my knowledge of ZBrush that I’ve just learned, but I’d also like to create something original as I typically create objects as they would be in real life. I will be creating this as if it were for a game, but it could work as a still image just as well. I hope to post updates through the process from pre-production to the final product. If you have any ideas, critiques or any form of input I will gladly appreciate it.
To begin I have created a moodboard with images of a sten gun on the left and sci-fi images on the right which I plan to take influence from.

Here’s a few things I plan to change (apologies for the horrible scribble but I can’t draw)

If you’ve got any ideas of what else I can add to it let me know! Next post should have some progress on beginning the actual model.




