Thank you very much for your support Jujuba! I am surely going to view your entry in the image section of this contest!
Steampunk Myths and Legends Entry: Fabio Rossi Sciedlarczyk
hey scied, nice interpretation of the theme,and i can’t wait to see this “hercule” suit :twisted:
Just to avoid another text post which is very boring and not at all appealing I will post the Hercules wearer concept instead of the shooting script… but inevitably the next post should be the shooting script… as I am a big no-no at drawing :sad:… I generated some 3D reference and painted over with lots of patience and will power
hope you guys enjoy this concept. And for those of you who are really nice at drawing (most of you judging by your ref concept work) I am widely open for suggestions and comments… for those of you who don´t draw I am equally open too! 
See you guys soon
Hey Scied!
I liked the concept from the boy who will use “Hercules”. I can´t wait to see him strong, brave and heroic, using the suit and fighting agaist monsters… he is so… not heroe with this glasses and hat!!! Will be a great contrast, I guess.
Jujuba
This is a concept to get more notion of the Hercules wearer body, for a more accurate modeling in upcoming stages
Hah got home and just realized that my computer at work must have an insane contrast! My character is absolutely flat in my home computer no body details at all! I will see if I fix it as soon as I can!
Looks cool so far… So your character in “Hercules” armor will kick not with the power of muscle but with the power of his brain? 
yes, you´re right, is hard to see the details here… and the hair, i can´t see it! Maybe you can let the background a little lighter… ?
Cool, man! Looking good so far! Your idea is pretty much a good one for a 2-hour feature-length movie! hehe Hope you can be succinct and boil it down to a nice essence. Good luck with your challenge! I might have time to do a challenge as well… we´ll see. Just a little image so far! But I´ll be keeping a tab on yours! Cya, man.
This is my steampunk version of Zeus. He is a hardworking genius that develops the Hercules in the first scene and then welcomes the Hercules wearer to Olympo, his above the ground technology factory.
Hey Scied! Beleza? Man, not sure if I’m going to have time to finish mine… again… But hey, just a quick comment on your concepts. They’re looking good! But I’d be careful not to use a template so faithfully, ortherwise your characters will all end up looking the same. Zeus, for example… looks a little too young to have that beard. Some good reference for aged strong characters is Michelangelo. That’s a young body. An older man, even if he is fit, looks different, in my opininion… Curious to see what this machine looks like!
Hi dvelasco, you are completely right, Zeus is a bit templated and there are two main reasons for that, the first is that I can’t draw very well so I used the base of the previous character hercules wearer to paint zeus and the second reason is that since we don’t have much time to finish the project (1 month more or less) I am doing just one rigging and one skining and settle the diferences using displacement maps… But I will surely look for some Michelangelo refs! Thank you so much for the constructive critics!
So this is the volume model of hercules wearer/ zeus body. Its very simple modeling here, focussing on edgeloops topology and outlining volumes with fewer vertices possible.
Like your idea, it’s quite original 
Good start, and your work looks promising.
Looking forward for updates.
This is the WIP of the base mesh I will use to paint both zeus and hercules wearer. This update refers to the head that now is modeled. I would really appreciate some comments! Thanks!
Another base mesh update this time I did some final adjustments to the head, modeled ears, hand, the shirt and pants. the parts in 2D are things I yet need to model to finish zeus so I can start modeling the background scenario and hopefully do my first shot by the middle of the next week.
This is a quick volume model made for the Hydra in 4 hours just for me to better visualize its proportions and make it easier to redesign some aspects.
This is a quick color test to see more or less how the hydra would be… I am not 100% satisfied at this point… the final version will surely be a bit different.







