Hey there,
I have got a nasty little problem with my fluid, I tried to solve it on my own for the last hours but I failed so hopefully someone out there has a solution for me! 
Here is what I want - fluid that looks like clouds/sunset.
I am pretty happy with the style - I painted the density and added a spaceTime Texture.
Rendering a not moving Camera every frame looks the same (good! ^^)
But I need to render a camera which slowly flys through the clouds.
And here comes the problem, the fluid is slightly changing from frame to frame (baad!!).
I tried to increasy quality and changed sampled Method and Interpolation and changed the Depth max and Anti Aliasing but the slight change form picture to picture stayed.
It looks like there was a noise coming from the texture, but nothing is animated.
I attached a small rendering to show the problem.
Since I tried everything and couldn t help myself hopefully someone else can!
Thanks a lot in advance!! 