Embark Studios is a newly started Stockholm-based games studio, on a mission to blur the line between playing and making - we want to empower everyone to create games!
We’re now assembling a diverse team to challenge assumptions about what games can become, and how they should be built…
For this we are looking for a lots of talented people within game making!
You find more info about the Animator position below, but if you want to dig deeper into the Procedural/VFX/Character/Environment artist ads_, please visit our website_!
As an animator your job with us would be to breathe life into the characters, creatures and objects to create a living and dynamic game experience.
You will play a critical role enhancing the emotional experience and the gameplay elements of the game.
Examples of responsibilities
-Create high quality animations for a wide range of characters, creatures and props
-Be responsible for not just the animations but the whole chain needed to experience it in the game
-Evaluating different software, techniques, engines and pipelines
-Work closely with character artists, technical artists, animators and designers to build a fun and amazing looking game
-Participate in playtests and provide feedback on the game
It would be awesome if you have some of these
-A creative and curious mind
-3 years of relevant professional animation experience
-Motion capture experience, both assets but also directing shoots
-A strong passion for animation, games and relevant technologies
-Excellent visual skillset and deep artistic understanding and knowledge
-Ability to follow directions and deliver to quality from a visual, game play and technical perspective
-Great understanding and ability to work according to the Game and Animation Direction as well as technical constraints
-Modern game engine, state-machines, visual scripting knowledge
-Fluency in English
Apply through our website
READ MORE ABOUT EMBARK STUDIOS HERE: https://embark.games/about-us/