Hello,
I’ve finished modelling a character and i want to animate it but i don’t know how i have to leave the character to bind then the skeleton with the mesh.
Right now i have my character like this (in separated pieces) and i don’t know if i have to make them all as one object or leave them all as separated objets like i have them now.


This will be my first rig so i would be very thankful if anyone could tell me what should i do.
Thanks.
PD: I know that there’s the facial rig too, but i think that goes separated from this. First i want to know how to rig the body.