Star Wars Steampunk - POST YOUR FINAL ENTRY


#8

Name: Ben Nicholas

                [b]Concept Artist[/b]: Ben Fleuter
                
                
                Concept art [Here](http://i57.photobucket.com/albums/g224/dropkicksev/scout-steam-02.jpg)
                [b]
                
                
                Beauty Renders[/b]: Click image for high res
                
                [[img]http://i57.photobucket.com/albums/g224/dropkicksev/beauty_01_lowres.jpg[/img]](http://i57.photobucket.com/albums/g224/dropkicksev/beauty_01.jpg)
                
                [[img]http://i57.photobucket.com/albums/g224/dropkicksev/beauty_02_lowres.jpg[/img]](http://i57.photobucket.com/albums/g224/dropkicksev/beauty_02.jpg)
                
                
                
                [b]Orthographics[/b]: 
                
                [[img]http://i57.photobucket.com/albums/g224/dropkicksev/front_low_res.jpg[/img]](http://i57.photobucket.com/albums/g224/dropkicksev/front_high_res.jpg)
                
                [[img]http://i57.photobucket.com/albums/g224/dropkicksev/side_low_res.jpg[/img]](http://i57.photobucket.com/albums/g224/dropkicksev/side_high_res.jpg)
                
                [[img]http://i57.photobucket.com/albums/g224/dropkicksev/back_low_res.jpg[/img]](http://i57.photobucket.com/albums/g224/dropkicksev/back_high_res.jpg)
                
                [[img]http://i57.photobucket.com/albums/g224/dropkicksev/other_side_low_res.jpg[/img]](http://i57.photobucket.com/albums/g224/dropkicksev/other_side_high_res.jpg)
                
                [[img]http://i57.photobucket.com/albums/g224/dropkicksev/top_low_res.jpg[/img]](http://i57.photobucket.com/albums/g224/dropkicksev/top_high_res.jpg)
                
       [b]Wireframes:[/b] 

here

here

and here

                [b]
   
   WIP Thread[/b]: [WIP Thread Link](http://forums.cgsociety.org/showthread.php?f=208&t=687933&page=1&pp=15)
                
                [b]Description[/b]: My original concept was to do a straight forward Scout. I had all my references together and explained to Ben Fleuter what I needed. After starting the model, Aaron "MysticDread" Sturgeon pointed out how dog like the helmet was. Thanks to him, I chose to pursue that aspect and made my character a Bothan Scout. I'd say that I've spent from 80-100 hours on this. I used Maya 2008/2009. I learned a lot and my modeling is getting a bit faster. Thanks to Aaron and Colin for pushing me to do better And everyone who commented on my thread and my family. Thanks for the support and critiques. :D

This has been an awesome experience. Seeing other people’s work has taught me so much and really driven me.


#9

ARTIST NAME
Dave McSween

[b]ORIGINAL CONCEPT ART
By forum member PELENG

[/b]BEAUTY RENDER
[b]

ORTHOGRAPHIC RENDERS[/b]


[b]

WIREFRAMES[/b]



WIP THREAD

[b]
http://forums.cgsociety.org/showthread.php?f=208&t=680755

DESCRIPTION

[/b]First of all thanks to PELENG for the awesome concept art. Thanks also to everyone who stopped by my thread to give me crits and comments. I have to go to work so I have to make this quick…

It was awesome seeing everyone else’s coming along too. I would have commented in your threads more but I can’t figure out how to make cgtalk not subscribe me to threads I post in and then send me email everytime someone else replies hehe.

I made all my basemeshes in Maya then worked on them in zBrush. I used some photoshop in the end to composite different renders together and add the smoke and saber glow for the beauty renders.

Not sure if I will be able to do the next HMC but I think I’ll work on that other steampunk challenge going on now.

All in all a great experience, I hadn’t done clothing like this before, and I definitely felt like I was going faster this time from what I learned on my last HMC. Good stuff everyone!


#10

Wonderful stuff here guys, just wonderful.


#11

Name: Toan Nguyen

Concept Artist: Bjorn Hurri

Beauty Render:

Hi-res Link

Hi-res link

Orthographic Renders:

Front

Back

Side

Top

Wireframes:

Front

Top

Side

WIP thread

Description:
The initial concept of the speeder belongs to Bjorn Hurri, which I have to thank for sharing all his concepts, because they were really great. I tried to create detail in what I thought steampunk represented; pipes and gears. I tried to keep the main feel of the speeder intact, which I felt Bjorn’s concept emulated. This project for me, was a study on how to model with a hard-surface workflow. I learned a lot from this project and hope to participate again.


#12

NAME:Marcus Reed
Concept Art: Link
BEAUTY RENDERS:





ORTHOS

WIRES


WIP:Link
Description:
This is my stab at the really cool leia concept by Bjorn. I used maya zbrush and photoshop.


#13

Name: VITALIY A SALYUK

WIP Thread - Click Here

Concept Art: Shaun Kennan - Image Link

Beauty Renders:

Orthographic Renders:

Front:

Back

Right

Top

Bottom

Wireframes:

Perspective

Front

Back

Description:
This here is General Grievous, I’m pretty sure you know who he is. The original concept was developed by my good friend Shaun Keenan. (amazing character concept artist, look him up).

Software used: Maya, Photoshop
Hours for creation: 150 hours (aprx)

Methods of inspiration: Research, watching the movie, keeping tabs on all of you who are also competing, having no life what-so-ever. (being a student is like that…) but I love it, I love the pressure, the criticism, and having the urge to go on.

Cheers to you all!

Vitaly,


#14

Artist Name:
Andrew Fraser

   Original Concept Art:

Jawa Scavenger by Bjorn

   Beauty Render:
   [img]http://img394.imageshack.us/img394/7725/jawafinalperspsmallbs8.jpg[/img]
   
   Hirez Links:
   [Beauty Render](http://img385.imageshack.us/img385/7973/jawafinalperspab6.jpg)
   
   [Front Perspective](http://img98.imageshack.us/img98/5476/jawafinalfrontperspfl4.jpg)
   [Left Side Perspective](http://img148.imageshack.us/img148/1492/jawafinalleftsideperspqu8.jpg)
   [Back Perspective](http://img230.imageshack.us/img230/973/jawafinalbackperspmc4.jpg)
   [Right Side Perspective](http://img201.imageshack.us/img201/7284/jawafinalrightsideperspdb2.jpg)
   
   Turntable:
   [Turntable Link](http://www.mediafire.com/?monythlnyyj)
   
   Orthographic Renders:
   Front:
   [img]http://img293.imageshack.us/img293/8765/jawaorthofrontdy8.jpg[/img]
   
   Left Side:
   [img]http://img373.imageshack.us/img373/9108/jawaortholeftsideao0.jpg[/img]
   
   Back:
   [img]http://img369.imageshack.us/img369/1328/jawaorthobackqx9.jpg[/img]
   
   Right Side:
   [img]http://img393.imageshack.us/img393/7439/jawaorthorightsiders8.jpg[/img]
   
   Top:
   [img]http://img293.imageshack.us/img293/3047/jawaorthotopcb4.jpg[/img]
   
   (no bottom view as its just a circle)
   
   Wireframes:
   Front:
  [img]http://img201.imageshack.us/img201/2629/frontgy6.jpg[/img]
  
  Side:
  [img]http://img87.imageshack.us/img87/2748/leftsideca2.jpg[/img]
  
  Top:
  [img]http://img392.imageshack.us/img392/5592/toppl0.jpg[/img]
  
  [Back](http://img184.imageshack.us/img184/7908/backkg7.jpg)
  [RightSide](http://img355.imageshack.us/img355/8188/rightsidezd3.jpg)
  [Detail](http://img98.imageshack.us/img98/138/cust1fx6.jpg)
 
   WIP Thread:
   [CGTalk WIP Thread](http://forums.cgsociety.org/showthread.php?f=208&t=688002&page=1&pp=15)
   [Blender Artists WIP Thread](http://blenderartists.org/forum/showthread.php?t=140375)
   
   Description:
   This is the first HMC I have taken part in and I've definitely learnt a lot doing it (and lost a lot of sleep).  Special thanks to Bjorn for letting me use his awesome concept art, I hope I did it proud!  Also thanks for all the feedback on the thread (and thanks to the BA guys for the blender bit), couldn't have got this far without the crit!  As for workflow I started off modeling in blender and then exported to zbrush for the detailing.  I actually didn't manage to finish detailing all the objects in zbrush, you may notice that some of the bits in the big back pack are smooth...  The base mesh before going into zbrush was around 90,000 verts and the final model is 27mil in around 36 subtools.  Unfortunately I ran out of time to render this in modo.  It took around 60-70 hours to complete this over about 3 and a half weeks.
   
   Thanks again to everyone who viewed and posted on my thread!
   Andrew

#15

Name: Alex Dittus
WIP Thread
Beauty Render:

Concept:

Orthographic renders:


Well, this was my first HMC and although I run out of time and had to finish this in a hurry it was a nice experience. The model is a steampunk podracer with two engines and a carriage where the driver can steer the engines like horses. The skids will lift off the ground as soon as the podracer is fast enough to reduce frictional resistance.
For modelling I used Blender.
And thank you very much for all the advice! :beer:


#16

NAME: Philip Branesky

CONCEPT ART: Link

BEAUTY RENDER

HIREZ LINK

ORTHOGRAPHIC RENDERS






WIREFRAMES


WIP THREAD: Link

DESCRIPTION: From my own concept. Base mesh modeled in Maya. Detailed in Zbrush.


#17

Please post:ARTIST NAME: Owen Egan

ORIGINAL CONCEPT ART:
Design and concept by Owen Egan.


[b]

BEAUTY RENDERS:

[/b]

ORTHOGRAPHIC RENDERS:


[b]

WIREFRAMES:

[/b]

[b]

WIP THREAD:

[/b]http://forums.cgsociety.org/showthread.php?f=208&t=681367[b]

DESCRIPTION[/b]:
Giant steam-powered, iron-clad, rebel-stomping machine. Just thank God it runs on steam and not gasoline.

I decided to angle more for the older American Civil War Ironclad era. I thought, What if John Ericson and Isambard Kingdom Brunel were tasked with making an AT AT?

I really enjoyed myself on this one. It’s my first CG Society contest, but probably not my last. I’d like to thank the very supportive and helpful crowd here. I pushed myself and my computer to new limits, and that is always a good thing.

I do have to say that I was going to work further on this and ran out of time. I will post some updates in my wip thread when I’ve done more.


#18

Ed Brillant

Bjorn Hurri CONCEPT


HIREZ





Wires


WIP THREAD

Description
This is my submission to HMC #17 : Star Wars Steampunk. This was a fantastic challange. My work is based on Bjorn Hurris amazing work. I would like to revisit a few more of his concepts becasue they were that great and add a little more time into this one. Thanks to everyone who gave some great crits and comments. I used 3dsmax and zbrush. 17 hours.


#19

concept by Bjorn Hurri

     [[img]http://img135.imageshack.us/img135/1011/jmcovernewqp8.jpg[/img]](http://imageshack.us)
     [hirez](http://img261.imageshack.us/my.php?image=jmcovernewlargenb3.jpg)
     [[img]http://img206.imageshack.us/img206/3070/jmfrontsmallso4.jpg[/img]](http://imageshack.us)
     [hirez](http://img249.imageshack.us/my.php?image=jmfrontlargeeb2.jpg)
     [[img]http://img444.imageshack.us/img444/4898/jmbacksmallmo4.jpg[/img]](http://imageshack.us)
     [[img]http://img255.imageshack.us/img255/8361/jmside2smallwa0.jpg[/img]](http://imageshack.us)
     [[img]http://img145.imageshack.us/img145/4499/jmside1smallup1.jpg[/img]](http://imageshack.us)
     [[img]http://img444.imageshack.us/img444/6213/jmzfrontbacksy1.jpg[/img]](http://imageshack.us)
     [[img]http://img444.imageshack.us/img444/jmzfrontbacksy1.jpg/1/w889.png[/img]](http://g.imageshack.us/img444/jmzfrontbacksy1.jpg/1/)[[img]http://img261.imageshack.us/img261/8643/jmwireframeyj2.jpg[/img]](http://imageshack.us)


this is my princess leia stumpunk entry. i love starwars and i love steampunk so this was the perfect challenge. also, working from hurri’s great concept was a big draw. she took me 80-90 hours to finish.

    [here](http://forums.cgsociety.org/showthread.php?f=208&t=686142) is my WIP thread
     
     red

#20

Patrick Boisvert

   [Concept Art by Magnus](http://i472.photobucket.com/albums/rr90/Psyk0/steampunkboba.jpg)
   
   [WIP Thread](http://forums.cgsociety.org/showthread.php?f=208&t=687867)
   
   
   [img]http://i472.photobucket.com/albums/rr90/Psyk0/beauty.jpg[/img]

   [img]http://i472.photobucket.com/albums/rr90/Psyk0/ortho_front1.jpg[/img][img]http://i472.photobucket.com/albums/rr90/Psyk0/ortho_bk.jpg[/img]

[img]http://i472.photobucket.com/albums/rr90/Psyk0/ortho_side1.jpg[/img][img]http://i472.photobucket.com/albums/rr90/Psyk0/ortho_rside1.jpg[/img]
 
 
 
 [img]http://i472.photobucket.com/albums/rr90/Psyk0/ortho_top.jpg[/img]
  
  
  
  [img]http://i472.photobucket.com/albums/rr90/Psyk0/wires-1.jpg[/img]
   
   
   
   
   
   Description:
   
   Hey! my first HMC, this is Boba Fett based on concept art by Magnus aka Schlook. Gun and jetpack were sketched and built in max from my own designs.
   
   Everything created mostly on week-ends. 3D Max 9, Mudbox 2009 & Polyboost. Mudbox 2009 screwed me over (ok it's probably my fault!) and i failed to get a decent pose for the beauty render =/. Inspiring work from everyone.

#21

Concept Art: Michael Belcher. http://img88.imageshack.us/img88/3171/steampunkconcept001tf3.jpg

WIP: http://forums.cgsociety.org/showthread.php?p=5497946#post5497946

Details: Max 2009, Photoshop. Time Approx 70 hours, Weekends and before and after work.

Great challenge subject, congratulations to all who finished some really inspirational and amazing work.
Pushed my machine to new limits, and found alot of new ways to get more out of it.
Never enough but more.

Wish I could have spent about twice as much time on it though, theres alot not finished
(eg: no Deathstar weapon).

Alot of the model is rigged, and some animated,the rudder,the air vent fans, air vents, propeller, Docking Boom Arms.

My idea for this model was that this was a all in one station that served as a weapons,
a supply ship and a base for Zepplins to dock at and refill.

The Beauty shot, which is bad I know, but its deadline time, is of a
Shipyard, which is only half finished.

I do have a turntable but nowhere to host it and have’nt done a search on possibilities for that yet, any suggestions, is youtube a ok for that.


#22
   [Concept Art](http://img396.imageshack.us/my.php?image=steamwarsventressconcepde9.jpg)- Michaele B Johnson
   
   
   
   beauty renders: 
   [[img]http://img522.imageshack.us/img522/2553/oyessssslh2.jpg[/img]](http://img522.imageshack.us/my.php?image=oyessssslh2.jpg)
   [High Rez](http://img151.imageshack.us/my.php?image=oyessssstd8.jpg)
   
   [[img]http://img522.imageshack.us/img522/3333/o2yk5.jpg[/img]](http://img522.imageshack.us/my.php?image=o2yk5.jpg)
   [High Rez](http://img222.imageshack.us/my.php?image=oyessssssje7.jpg)[](http://img222.imageshack.us/my.php?image=oyessssssje7.jpg) 
   
   
   front:
   [[img]http://img340.imageshack.us/img340/1720/frontcwg8.jpg[/img]](http://img340.imageshack.us/my.php?image=frontcwg8.jpg)
   [HighRez](http://img442.imageshack.us/my.php?image=frontcgi3.jpg)
   
   back:
   [[img]http://img512.imageshack.us/img512/6051/backcvt9.jpg[/img]](http://img512.imageshack.us/my.php?image=backcvt9.jpg)
   [HighRez](http://img114.imageshack.us/my.php?image=backcyt4.jpg)
   
   
   
   
   top:
   [[img]http://img241.imageshack.us/img241/2923/topcsi8.jpg[/img]](http://img241.imageshack.us/my.php?image=topcsi8.jpg)
   [HighRez](http://img136.imageshack.us/my.php?image=topczh3.jpg)
   sides:
   [[img]http://img241.imageshack.us/img241/21/side2cky5.jpg[/img]](http://img241.imageshack.us/my.php?image=side2cky5.jpg)
   [HighRez](http://img114.imageshack.us/my.php?image=side2cmf2.jpg)
   
   [[img]http://img512.imageshack.us/img512/6346/sidecmf2.jpg[/img]](http://img512.imageshack.us/my.php?image=sidecmf2.jpg)
   [HighRes](http://img521.imageshack.us/my.php?image=sidecjy5.jpg)
   
   wire frames:
   
   [[img]http://img206.imageshack.us/img206/1017/wire1vx2.jpg[/img]](http://img206.imageshack.us/my.php?image=wire1vx2.jpg)
   
   [[img]http://img296.imageshack.us/img296/1852/wire3us6.jpg[/img]](http://img296.imageshack.us/my.php?image=wire3us6.jpg)
   
   [[img]http://img517.imageshack.us/img517/7885/wire2lg1.jpg[/img]](http://img517.imageshack.us/my.php?image=wire2lg1.jpg)
   
   [WIP THREAD](http://forums.cgsociety.org/showthread.php?f=208&t=683141)
    
    I love steam punk, so it was a no brainier, and doing Ventress in that style just sounded like a blast. I tried to take some of her lore into the design with a cowboy bounty hunter look. So here it is. she took me around 210 hours, or a little more too long
    programs used: Maya 2008 
    
    
   
   Stay cool!
   -M

#23

Name: Derek Misaki

Concept: Boba Fett by Bjorn Hurri
[left]
Beauty Renders:
[center]

 [img]http://www.chaoshawaii.com/cgtalk/Final%203.jpg[/img]
 
 [img]http://www.chaoshawaii.com/cgtalk/Final%202.jpg[/img]
 
 
 [left]Orthographic Renders:
 
 [center][img]http://www.chaoshawaii.com/cgtalk/Final%20Front.jpg[/img]
 
 [img]http://www.chaoshawaii.com/cgtalk/Final%20Side%201.jpg[/img]
 
 [img]http://www.chaoshawaii.com/cgtalk/Final%20Side%202.jpg[/img]
 
 [img]http://www.chaoshawaii.com/cgtalk/Final%20Back.jpg[/img]
 
 [img]http://www.chaoshawaii.com/cgtalk/Final%20Top.jpg[/img]
 
 [left]Wireframes:
 [center]
 [img]http://www.chaoshawaii.com/cgtalk/Final%20Wire%202.jpg[/img]
 
 [img]http://www.chaoshawaii.com/cgtalk/Final%20Wire%203.jpg[/img]
 
 [left]WIP Thread: [HMC #17 : Star Wars Steampunk - Boba Fett](http://forums.cgsociety.org/showthread.php?f=208&t=687948)
 [/left]
 
 [/left]
 [/center]
 [/left]
 [/center]
 [/left]
 [/center]

#24

Nick Moller








http://forums.cgsociety.org/showthread.php?f=208&t=686196

Based on Luke Skywalkers Landspeeder


#25

Name: Albert Feliu

Original concept by Bjorn Hurri

WIP Thread

Beauty


Comments: Thanks for extending my time, was fun everyone! See you in next round :slight_smile:


#26

And that is all folks…

I will be posting the voting thread sometime tonight.

-R


#27

This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.