Hello all.
Can you please help me to create a material that has an ambiance glow on it’s edges, but does not effect the entire model ?
Example : Yves P. created a ‘planet glow’ material which effects only the edge of the model vs. the entire model.
( I tried to open the planet glow material in the current version, but it gives me an error, and will not open.
I wanted to see how it was created so that I could create something similar. )
What I need is a material which changes the shadow areas of my model to simulate SSS.
I would think this could be done if the planet glow type of material could be reversed to glow inwards vs. outwards.
I tried the SSS technique using toon shading, but it doesn’t seem that realistic. ( In fact, I can’t even see if it is working or not.)
I must be doing it wrong.
I know that you can use ambiance decalling — and it really works nicely … but it only works for stills. Once the model or light source is changed, the SSS trick is lost.
Is anyone that uses A:M even interested in SSS, or am I the only one ?:shrug:
Pleas help - my project depends on this .
Thanks !